TV ADs
Technical specifications
- General Instrument CP1610 16-bit microprocessor CPU running at 894.886 kHz (i.e., slightly less than 1 MHz)
- 1456 bytes of RAM:
- 240 × 8-bit Scratchpad Memory
- 352 × 16-bit (704 bytes) System Memory
- 512 × 8-bit Graphics RAM
- 7168 bytes of ROM:
- 4096 × 10-bit (5120 bytes) Executive ROM
- 2048 × 8-bit Graphics ROM
- 160 pixels wide by 196 pixels high (5×2 TV pixels make one Intellivision pixel)
- 16 color palette, all of which can be on the screen at once
- 8 sprites. Hardware supports the following features per-sprite:
- Size selection: 8×8 or 8×16
- Stretching: Horizontal (1×, 2×) and vertical (1×, 2×, 4× or 8×)
- Mirroring: Horizontal and vertical
- Collision detection: Sprite to sprite, sprite to background, and sprite to screen border
- Priority: Selects whether sprite appears in front of or behind background.
- 3 channel sound, with 1 noise generator (audio chip: General Instrument AY-3-8910)
Info:
http://www.intellivisiongames.com
http://en.wikipedia.org/wiki/Intellivision
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